about


I make renders and animations using Blender, with my current interest being in Baldur's Gate 3. If you are interested in my work and would like to support me in continuing it day-to-day, commissions are available with payment via Ko-Fi (€).


commissions (status: open ✔️)


The prices below reflect the base asking price for each listed category, regardless of whether a work is sfw/nsfw. The prices include renders of characters (depending on prior availability, see below); backgrounds are charged separately depending on complexity.


Base Render

€45 any single character
€30 additional port of a custom character (e.g. any Tav) into Blender
€30-50 custom requested background (complexity dependent)
€40 bonus: Daz port of a custom character for Daz Studio users


Animation

€60 any single character (does not include a potentially necessary port)
€130 any two characters

animations are currently capped at approx. 10 secs - please be sure to dm me to discuss the technical specifics in advance. I partially motion capture some of my animations, but can also animate manually, so keep that in mind when considering technical possibility.


for consideration

• payment via Ko-Fi or PayPal invoice upon delivery (except for character ports, where I ask for payment upfront, and animations, for which I ask for a 50% upfront.)
• for a custom character port I need screenshots of all the options from the character creator as references. If your character uses mods, I will need to reach out to the modders for their policy on using their assets in a way that was not primarily intended (i.e. in-game). If their assets may not be used, they cannot be ported.
• I do not do works for writing based on AI, or consent to my work being used in AI datasets or NFTs.


credits


The BG3 character shader I use is an adaptation of Volno's Texture Toolbox.


questions?


Feel free to reach out to me on any of the linked websites.